I tried to use DrawingBrush for GeometryModel3D object.
First, I created very simple object (cube without one side) using simple Blue brush, and I could see it. But when I tried to use DrawingBrush, my object became invisible. Apparently, when DrawingBrush is used, TextureCoordinates property for MeshGeometry3D object have to have correct values, and cannot be empty.
Here I will post problems I and my colleagues met and solutions we found.
Saturday, October 20, 2007
GeometryModel3D, DrawingBrush and TextureCoordinates
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